About

Demos shouldn't cost more than the product they sell

We built DemoPine because the best interactive-demo features kept getting locked behind $300–$500/mo tiers. So we put them on plans real teams can actually afford.

Interactive product demos convert better than video and screenshots — that's not in dispute. The top demos hit 84% engagement and 54% CTA click-through. The problem was never whether they work. It was the tooling: powerful, but priced for enterprises, with the good parts (HTML capture, branching, custom branding) fenced off behind the highest tiers.

DemoPine started as a self-hostable builder in the spirit of Arcade and Storylane — capture screens with a Chrome extension, edit them on a canvas with hotspots and blur, wire branching flows, and share a short link. Today it's a hosted product any team can sign up for in minutes, with the whole toolkit included from the start.

Our bet is simple: make the features that drive conversion available to everyone, price it below the incumbents, and let the product sell itself — the same way we ask you to let yours.

What we optimize for

Access over gatekeeping

The features that drive conversion belong on affordable plans, not enterprise-only tiers.

Speed to value

From install to shareable link in two minutes. If it's slow to make a demo, it doesn't get made.

Own your data

Export everything, anytime. Your demos are yours — portable bundles, no lock-in.

Join the teams building better demos

Free forever, no credit card. See why teams switch.

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